
Matt Biddulph: Open Data Movement
The Wikipedia is only the tip of the iceberg of information that is becoming freely accessible on the internet. Following the success of open source, an open data movement is occurring online that seeks to gather, publish and enable the reuse of rich machine-readable datasets - like all programs ever broadcasted by the BBC.
Ben Cerveny: Meaning at Play
Drawing on a rich variety of examples ranging from wrestling kittens to massively multiplayer online gaming, Ben Cerveny discusses how meaning is generated in play. He introduces the idea of 'dynamic system models' which allow very subtle and complex meanings to emerge in games. Following the talk, the discussion at Aula klubi centers on the implications of these models for the design of services more broadly.
Henry Jenkins: Serious Games
Right now, video and computer games are understood by most people purely as a mode of recreation and entertainment. Yet, around the edges, we are starting to see signs that they can be much more than this. In this talk, Professor Jenkins shows examples of what he calls "serious games". The discussion following the talk further enquires into what serious games suggest about the future of gaming.
Joichi Ito: The Future of the Music Business
Untangling the knot of digital file-sharing and copyrighting is the biggest and most urgent challenge facing the global music industry. Joichi Ito's views on the issue are essential to anyone interested in the production and sharing of music and other forms of media online.
Lawrence Lessig: The Future of Copyright, Culture and Creativity
Using vivid, real-world examples of the ways in which copyright law can do both great good and great harm to our culture and creativity, Lawrence Lessig lays out the principles and practices of the Creative Commons project.

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